All Necromancer Legendary Aspects in Diablo 4 and where to find them
Publish date: 2024-07-28

| 1 | Aspect of Bursting Bones | Offensive | When a part of Bone Prison is either destroyed or expires, it will deal an additional 18 to 25 damage in the area around it. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Path of the Blind, Khargai Crags, Dry Steppes |
| 2 | Aspect of Empowering Reaper | Offensive | Critical Strikes from Sever will have a 10 to 20 percent chance to create a pool of Blight under the targeted enemy. This will deal 20 to 60 percent additional, but this effect can only happen once every few seconds. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Flooded Depths, Hope’s Light, Scosglen |
| 3 | Aspect of Grasping Veins | Offensive | You’ll get 10 to 20 percent more of a Critical Strike Chance for six seconds after you’ve cast Corpse Tendrils. You will then deal an additional 30 to 60 percent Critical Strike Damage to all enemies who Corpse Tendrils have damaged. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Corrupted Grotto, Ragged Coastline, Kehjistan |
| 4 | Aspect of Plunging Darkness | Offensive | Bone Prison will now spawn a pool of Blight, dealing 50 to 100 percent additional damage over six seconds. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Rimescar Cavern, Malnok, Fractured Peaks |
| 5 | Aspect of Potent Blood | Resource | When you’re at total health, your Blood Orbs grant 10 to 20 Essence. | Ring | Betrayer’s Row, The Accursed Wastes, Dry Steppes |
| 6 | Aspect of Reanimation | Offensive | Your Summoned Skeletons gain additional damage when they’re alive after 10 seconds, up to 20 to 30 percent. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Aldurwood, The Shrouded Moors, Scosglen |
| 7 | Aspect of Swelling Curse | Offensive | Bone Spirit will now deal more damage based on how far it travels, up to 15 to 25 percent. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Hive, Highland Wilds, Scosglen |
| 8 | Aspect of the Damned | Offensive | You’ll now deal 30 to 40 percent increased Shadow Damage to your enemies afflicted by Decrepify and Iron Maiden. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Uldur’s Cave, Ragged, Coastline, Kehjistan |
| 9 | Aspect of Torment | Resource | Your Critical Strikes with Bone Skills will now increase your Essence Regeneration by 20 to 30 percent for 20 to 30 seconds. | Rings. | Black Asylum, Frigid Expanse, Fractured Peaks |
| 10 | Blighted Aspect | Offensive | You will deal 50 to 120 percent more damage for six seconds once Shadowblight damages enemies 10 times. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Akkhan’s Grasp, Ruins of Rakhat Keep, Hawezar |
| 11 | Blood Seeker’s Aspect | Offensive | Blood Lance will now deal 15 to 25 percent more damage to its primary target for every lanced enemy. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Mercy’s Reach, Sarkova Pass, Fractured Peaks |
| 12 | Blood-bathed Aspect | Offensive | After a short while, Blood Surge’s nova will echo again, dealing 60 to 70 percent less damage. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Hoarfrost Demise, Seat of the Heavens, Fractured Peaks |
| 13 | Fastblood Aspect | Resource | Blood Orbs will now reduce your Ultimate’s Cooldown by up to one second. | Rings. | Iron Hold, Ruins of Rakhat Keep, Hawezar |
| 14 | Flesh-Rending Aspect | Resource | When Decompose spawns a Corpse, you’ll get 10 to 20 Essence. | Rings. | Nostrava Deepwood, The Pallid Glade, Fractured Peaks |
| 15 | Hulking Aspect | Resource | Your Golem will have a one to four percent chance to reduce its active Cooldown by two seconds. There’s also up to a two percent chance of spawning a Corpse whenever it damages an enemy with regular attacks. | Rings. | Sepulcher of the Forsworn, Altar of Ruin, Kehjistan |
| 16 | Requiem Aspect | Resource | You’ll get three to five Maximum Essence for every active Minion. | Rings. | Vault of the Forsaken, Wailing Hills, Scosglen |
| 17 | Sacrificial Aspect | Offensive | Your Sacrifice bonuses will increase by 15 to 25 percent. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Ruins of Eridu, Toxic Fens, Hawezar |
| 18 | Splintering Aspect | Offensive | Bone Spear’s primary attack will make hit enemies beyond the first one Vulnerable for up to 2.5 seconds. Bone Shards from your Bone Spear will now deal 50 to 100 percent more damage to Vulnerable enemies—and they’ll pierce them. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Guulrahn Slums, Jakha Basin, Dry Steppes |
| 19 | Torturous Aspect | Utility | As soon as they’ve dealt direct damage, enemies that have been afflicted by your Iron Maiden have a 15 to 25 percent chance to be Stunned for a second once. | Shield, Helm, Chest, Amulet, Gloves, and Boots. | Deserted Underpass, Caldeum, Kehjistan |
| 20 | Unyielding Commander’s Aspect | Offensive | When Army of the Dead is active, your Minions gain 70 to 100 percent Attack Speed. They’ll also take up to 90 percent reduced damage. | Weapons (one and two-handed), Gloves, Amulets, and Rings. | Faceless Shrine, Forsaken Coast, Hawezar |
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